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Mooneye-gb Alternatives
Similar projects and alternatives to mooneye-gb
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
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pandocs
New home of the infamous Pan Docs historical document: the single, most comprehensive Game Boy technical reference (by corybsa)
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which.gb
🧙♀️ Just a little Game Boy ROM that tries to determine which model/revision your device is.
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awesome-gbdev
Discontinued A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. [Moved to: https://github.com/gbdev/awesome-gbdev] (by avivace)
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SaaSHub
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mooneye-gb discussion
mooneye-gb reviews and mentions
- [GameBoy] Problem with CD instruction.
- RBoy: A Gameboy Emulator in Rust
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MetroBoy, gate-level simulator of the original Game Boy
The Mooneye GB project, still only doing DMG and not supporting Color, is trying to accurately document as many variants and differences between versions as possible. But it's essentially at the cycle level and not gate level. If there are very nuanced differences at the cycle level, there are probably a lot more differences on the gate level.
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Strange coin-incrementing bug in Super Mario Land in my Game Boy emulator in C. Advice please?
Test your DAA instruction. https://github.com/Gekkio/mooneye-gb/blob/master/tests/acceptance/instr/daa.s
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jitboy: A Game Boy emulator with dynamic recompilation (JIT) for x86-64
[3] https://github.com/Gekkio/mooneye-gb/tree/master/tests
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Stats
Gekkio/mooneye-gb is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of mooneye-gb is Rust.