The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
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mooneye-gb reviews and mentions
- [GameBoy] Problem with CD instruction.
- RBoy: A Gameboy Emulator in Rust
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MetroBoy, gate-level simulator of the original Game Boy
The Mooneye GB project, still only doing DMG and not supporting Color, is trying to accurately document as many variants and differences between versions as possible. But it's essentially at the cycle level and not gate level. If there are very nuanced differences at the cycle level, there are probably a lot more differences on the gate level.
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Strange coin-incrementing bug in Super Mario Land in my Game Boy emulator in C. Advice please?
Test your DAA instruction. https://github.com/Gekkio/mooneye-gb/blob/master/tests/acceptance/instr/daa.s
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jitboy: A Game Boy emulator with dynamic recompilation (JIT) for x86-64
[3] https://github.com/Gekkio/mooneye-gb/tree/master/tests
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A note from our sponsor - WorkOS
workos.com | 24 Apr 2024
Stats
Gekkio/mooneye-gb is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of mooneye-gb is Rust.
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