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Miniquad Alternatives
Similar projects and alternatives to miniquad
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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RG3D
Discontinued 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
miniquad discussion
miniquad reviews and mentions
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OpenGL crates: gl vs glow vs glium
You also have Miniquad which is a very cool minimal graphics project. It has almost zero dependencies (only system ones), and compiles under 2 seconds to give you a window with OpenGL on all platforms including mobile very easily. It has a wrapper graphics API but it doesn't try to be modeled after OpenGL at all (after all it might support Metal in the future), so it's gonna be quite different doing your project in it, but it's still the same kind of low level graphics.
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Please suggest high quality render library
Theirs also https://github.com/asny/three-d or https://github.com/not-fl3/miniquad. Or lower level ones like WGPU or GLOW.
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Is there a way to use piston with wasm?
In that same rust game jam the second most used engine was macroquad, which was used by 3 games, two of which are playable in the browser. Macroquad is a cross-platform game library inspired by raylib. Macroquad is built on top of miniquad. I think macroquad is a bit more approachable than bevy since macroquad doesn't impose an ECS and tries to be minimal with its features so they are available in all of the platforms it targets.
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Rust alternative for PyGame ?
(miniquad is a lower level lib https://github.com/not-fl3/miniquad - both miniquad and good-web-game is built on top of it)
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Tetris Livecoding stream #3: Rendering with SDL2
Nice! Would love to see the same thing done with miniquad though.
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Show HN: Life Simulation Written in Rust
Looks like it won't work out of the box, unfortunately, since {macro,mini}quad doesn't support a custom X11 parent window :-(
But I've opened an issue upstream to track functionality in the renderer that would allow this[1].
[1]: https://github.com/not-fl3/miniquad/issues/250
- Question about rust graphics libraries
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Rust, For GameDev
Single command deploy for both WASM and Android build instructions
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Minimal graphics crate for Rust
Hi, I am using macroquad. There is an issue with `window_reizable` property. In my archlinux, this property doesn't work when set to `false`. Then I saw here that it is used only for windows. If I am correct, could you let me know the reason for this? Thanks
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Modern and lightweight 2d graphics engine
If you want to write your own shaders: miniquad.
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A note from our sponsor - InfluxDB
www.influxdata.com | 23 May 2025
Stats
not-fl3/miniquad is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of miniquad is Rust.