miniquad

Cross platform rendering in Rust (by not-fl3)

Miniquad Alternatives

Similar projects and alternatives to miniquad

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better miniquad alternative or higher similarity.

miniquad reviews and mentions

Posts with mentions or reviews of miniquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-22.
  • OpenGL crates: gl vs glow vs glium
    3 projects | /r/rust | 22 Mar 2023
    You also have Miniquad which is a very cool minimal graphics project. It has almost zero dependencies (only system ones), and compiles under 2 seconds to give you a window with OpenGL on all platforms including mobile very easily. It has a wrapper graphics API but it doesn't try to be modeled after OpenGL at all (after all it might support Metal in the future), so it's gonna be quite different doing your project in it, but it's still the same kind of low level graphics.
  • Please suggest high quality render library
    3 projects | /r/rust_gamedev | 23 Jun 2022
    Theirs also https://github.com/asny/three-d or https://github.com/not-fl3/miniquad. Or lower level ones like WGPU or GLOW.
  • Is there a way to use piston with wasm?
    10 projects | /r/rust_gamedev | 9 Jan 2022
    In that same rust game jam the second most used engine was macroquad, which was used by 3 games, two of which are playable in the browser. Macroquad is a cross-platform game library inspired by raylib. Macroquad is built on top of miniquad. I think macroquad is a bit more approachable than bevy since macroquad doesn't impose an ECS and tries to be minimal with its features so they are available in all of the platforms it targets.
  • Rust alternative for PyGame ?
    10 projects | /r/rust | 2 Jan 2022
    (miniquad is a lower level lib https://github.com/not-fl3/miniquad - both miniquad and good-web-game is built on top of it)
  • Question about rust graphics libraries
    4 projects | /r/rust | 25 Jun 2021
  • Rust, For GameDev
    8 projects | dev.to | 8 Jun 2021
    Single command deploy for both WASM and Android build instructions
  • Minimal graphics crate for Rust
    12 projects | /r/rust | 26 Apr 2021
    Hi, I am using macroquad. There is an issue with `window_reizable` property. In my archlinux, this property doesn't work when set to `false`. Then I saw here that it is used only for windows. If I am correct, could you let me know the reason for this? Thanks
    12 projects | /r/rust | 26 Apr 2021
  • Modern and lightweight 2d graphics engine
    4 projects | /r/rust_gamedev | 17 Feb 2021
    If you want to write your own shaders: miniquad.
    4 projects | /r/rust_gamedev | 17 Feb 2021
    Sounds like you want miniquad: https://github.com/not-fl3/miniquad
  • A note from our sponsor - InfluxDB
    www.influxdata.com | 2 Dec 2023
    Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge. Learn more →

Stats

Basic miniquad repo stats
12
1,249
0.0
10 days ago

not-fl3/miniquad is an open source project licensed under Apache License 2.0 which is an OSI approved license.

The primary programming language of miniquad is Rust.

SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com