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microprocessor-trend-data discussion
microprocessor-trend-data reviews and mentions
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Are Efficiency and Horizontal Scalability at Odds?
The raw data is available here, updated to three years ago: https://github.com/karlrupp/microprocessor-trend-data
The trendlines have continued, with only minor increases to single-threaded performance. They're looking at high-end datacenter CPUs, so laptops are not dragging down the average.
- DCS Newsletter - DCS 2.8 Multithreading | SATAL 2023
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Semiconductor Engineering: "Chip Design Shifts As Fundamental Laws Run Out Of Steam"
And the creator of that graph has updated it: https://github.com/karlrupp/microprocessor-trend-data
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Is it realistic at this time in the near future (aka within 5-10 years) that we could see 1000 players in a single match of Fortnite or Battlefield? What is holding this back? People's machines or the infrastructure of most countries?
I'm not familiar with how Battlefield servers are run, but I’m going to assume they are single-core processes. That’s what most game servers I’m familiar are, anyways. Two of the most important attributes of a CPU are its clock rate (the number of clock cycles per second, which is a measurement of how quickly one core can execute instructions) and its thread count (i.e. how many different processes can be executing on the CPU at the exact same time). Over the past decade, CPUs haven't gotten much faster in terms of clock rate. Instead, they've been optimized to add more cores, so that the CPU can do more tasks at once. This means that game servers haven’t been able to fully enjoy most of the improvements to CPU performance over the past decade. More on this here. This isn’t to say single core processes have been completely left behind – advances in instruction-level parallelism such as AVX 512 can certainly benefit game servers if they are leveraged correctly.
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We Don’t Use Docker (We Don’t Need It)
Hard to say it's still "exponential"...what do you think the current constant doubling period is now?
Here's the single thread raw data from that repo. If you take into account clock speed increase (which, as you agree, have plateaued) we're looking at maybe a 2x increase in instructions per clock for conventional int (not vectorized) workloads.
Is there even another 2x IPC increase possible? At any time scale?
https://github.com/karlrupp/microprocessor-trend-data/blob/m...
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A note from our sponsor - Stream
getstream.io | 16 Jul 2025
Stats
karlrupp/microprocessor-trend-data is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of microprocessor-trend-data is Gnuplot.
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