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MGL Alternatives
Similar projects and alternatives to MGL
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LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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MoltenVK
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
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bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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metal-cpp
Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.
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cgl
Common OpenGL - Description of the commen subset of OpenGL 2.1, OpenGL ES 2.0 and OpenGL 4.5 core profile, with tools and tutorials for using it in C and C++. (by hypatia-of-sva)
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MGL reviews and mentions
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Is BC6H (COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB) supported on Silicon Macs?
There's this repo which gives you OpenGL 4.6 thru Metal mappings https://github.com/openglonmetal/MGL
- Zink brings conformant OpenGL on Imagination GPUs
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macOS OpenGL?
There is this github project that may help as a starting point to develop your code against https://github.com/openglonmetal/MGL but note it does say:
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What is the best OpenGL version for cross platform application?
MacOS: GL 4.1 or use OpenGL 4.6 on Metal
- I want to talk about WebGPU
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Opinion for graphic api's?
There is this https://github.com/openglonmetal/MGL which could give you OpenGL 4.6 over metal.
- Can I work on OpenGL with Mac M1 ?
- Mac + opengl
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Using Metal framework
Are you sure about that? AFAIK OpenGL up to 4.1 is still supported on OSX. For anything higher there is also this project: https://github.com/openglonmetal/MGL
- How is Vulkan supposed to supersede OpenGL in practice?
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A note from our sponsor - SaaSHub
www.saashub.com | 23 Apr 2024
Stats
openglonmetal/MGL is an open source project licensed under GNU Lesser General Public License v3.0 only which is an OSI approved license.
The primary programming language of MGL is C++.
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