- lol-pick-ban-ui VS league-profile-tool
- lol-pick-ban-ui VS broadcast-sample-app
- lol-pick-ban-ui VS RuneBook
- lol-pick-ban-ui VS arena-of-valor-api
- lol-pick-ban-ui VS Konva
- lol-pick-ban-ui VS folderplayout
- lol-pick-ban-ui VS G2
- lol-pick-ban-ui VS LCU-Enhancement-Suite
- lol-pick-ban-ui VS Rulebooks
- lol-pick-ban-ui VS p5
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lol-pick-ban-ui reviews and mentions
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[AskJS] How to get production experience as a full stack JS developer?
Just to give an example, some of the projects that I've found interesting are: https://github.com/orgs/TheOdinProject/repositories https://github.com/project-slippi https://github.com/frankborden/slippilab https://github.com/RCVolus/lol-pick-ban-ui https://github.com/OpenLitterMap/openlittermap-web https://github.com/mui/material-ui/issues
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Is there any tournament API to build a ban pick UI for the game?
I'm about to host a community tournament, to make it look more professional I decided to make a ban pick UI like this from league https://github.com/RCVolus/lol-pick-ban-ui. However the way that this connect to league client is different from how we connect it to the phone or emulator.
Stats
RCVolus/lol-pick-ban-ui is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of lol-pick-ban-ui is TypeScript.