LitJSON Alternatives
Similar projects and alternatives to LitJSON
-
-
Utf8Json
Discontinued Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
Bois
Salar.Bois is a compact, fast and powerful binary serializer for .NET Framework. With Bois you can serialize your existing objects with almost no change.
-
ZeroFormatter
Discontinued Infinitely Fast Deserializer for .NET, .NET Core and Unity.
-
MessagePack for C# (.NET, .NET Core, Unity, Xamarin)
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
-
-
Msgpack-Cli
MessagePack implementation for Common Language Infrastructure / msgpack.org[C#]
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
ProtoBuf
C# code generator for reading and writing the protocol buffers format (by silentorbit)
-
JsonSubTypes
Discriminated Json Subtypes Converter implementation for .NET
-
Bond
Bond is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services. (by microsoft)
LitJSON reviews and mentions
-
Looking for suggestions on storing the level/brick data in an Arkanoid/Brickz type of game.
I think JSON is used reasonably often under the hood for various things in Unity, I certainly use it in all my games. The builtin JSONUtility can do the job, but there are some edge cases (serializing lists without a base class, for example) where it falls over. LitJSON is a simple but comprehensive option if you need more power.
Stats
LitJSON/litjson is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of LitJSON is C#.