image_puzzle reviews and mentions
Posts with mentions or reviews of image_puzzle.
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GMTK Jam completed in Raylib - Some puzzling pictures
I think this is a clever idea, personally, and am very happy with the execution. Raylib made this very straightforward and easy for me, I think this would have taken more effort for me to make in a proper game engine than it has to make it in raylib. The image is a single texture - the way I'm partitioning it and drawing partitions is that I'm storing a Rectangle which I'm using as the sourcerec in DrawTexturePro(). When I split the image, I'm not doing anything other than generating an array of sourcerecs, which I then randomize. I render this gridded, but instead of putting each rectangle where it should be, I place it based on its position in the array. Then I redraw parts of the texture for every square on the grid, allowing me to extend this system for almost any picture. Source
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about 2 years ago
The primary programming language of image_puzzle is Nim.
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