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godot-sandbox discussion
godot-sandbox reviews and mentions
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Code is not being read anymore, right?
My approach for a game sandbox https://github.com/libriscv/godot-sandbox for user generated content was to experiment with standardizing on a riscv 64 bit ISA.
https://bellard.org/jslinux/ bellard is notable for this approach where you write a riscv execution layer and then write a windows / linux / dos etc emulator on top.
https://bellard.org/tinyemu/
- MoonBit compiler is available on GitHub
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Ask HN: What are you working on (September 2024)?
I'm currently trying to implement an in-editor sandboxing solution for the Godot game engine. It's hard work trying to make everything work the way people are used to having it, and even competing with GDScript. On Windows people don't really have access to packages the way we are used to on Linux, and some don't even want to install Docker, so how do you compile stuff? I am considering a web service for that.
https://github.com/libriscv/godot-sandbox
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A note from our sponsor - SaaSHub
www.saashub.com | 9 Aug 2026
Stats
libriscv/godot-sandbox is an open source project licensed under BSD 3-clause "New" or "Revised" License which is an OSI approved license.
The primary programming language of godot-sandbox is C++.