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godot-lua-pluginscript discussion
godot-lua-pluginscript reviews and mentions
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How good is Lua in Godot
https://github.com/gilzoide/godot-lua-pluginscript this seems to be the main option. But it only supports 3.x not 4.x. I would have a dive into it but the functionality of GD script is vast and because it's the native implementation you are less likely to have issues down the line.
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Raku + Godot? GDExtension, could this be possible?
An example would be Lua and Rust bindings.
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What's the best free software to start off with
Looks like there is 3rd party Lua support for Godot. I would try to go that route. https://github.com/gilzoide/godot-lua-pluginscript
- Language Interpreter for Coding Game
- How ok would it be to include a version of Godot with a game?
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How do i get input with lua?
I Googled "godot lua plugin" and found this API reference for this plugin.
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Are there any add-ons that will add support for Logitech G Hub?
integrate Lua script execution from Godot (https://github.com/gilzoide/godot-lua-pluginscript)
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Are there other languages that can be compiled to GDScript bytecode?
Lua Support
- Can you add a scripting language to your game, such as lua?
- Is there a way to embed Lua into a Godot project?
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Stats
gilzoide/godot-lua-pluginscript is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of godot-lua-pluginscript is Lua.
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