godot-logger

Logging singleton for Godot Engine projects (GDScript plugin) (by KOBUGE-Games)

godot-logger reviews and mentions

Posts with mentions or reviews of godot-logger. We have used some of these posts to build our list of alternatives and similar projects.
  • Critique my code: My first Godot game
    1 project | /r/godot | 12 Jan 2021
    Just wanted to add a bit to the questions/problems you've listed: logging: You probably want to use some kind of logging library. There are probably more than enough implementations out there, just found this one which looks promising: https://github.com/KOBUGE-Games/godot-logger I didn't use it myself, as i use a library which was deprecated and is not maintained anymore, so i wouldn't recommend that to you. I just didn't have the patience to switch yet. ;) If for some reason you don't fancy using this or another library, at the very least i would create a Logger class that is autoloaded and abstracts the print function. That way you can switch the implementation easily without having to rewrite every print statement.

Stats

Basic godot-logger repo stats
1
150
3.3
14 days ago

KOBUGE-Games/godot-logger is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of godot-logger is GDScript.


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