Haskell bindings for GdNative (by SimulaVR)

Godot-haskell Alternatives

Similar projects and alternatives to godot-haskell

  • GitHub repo Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • GitHub repo protolude

    A sensible starting Prelude template.

  • GitHub repo husk-scheme

    A full implementation of the Scheme programming language for the Haskell Platform.

  • GitHub repo gloss-juicy

    /!\ This is the old repository /!\ New maintainer: https://github.com/hpacheco/gloss-juicy

  • GitHub repo giggles-is-you

    A reimplementation of Baba is You in Haskell, for our weekly haskell-beginners presentations.

NOTE: The number of mentions on this list indicates mentions on common posts. Hence, a higher number means a better godot-haskell alternative or higher similarity.


Posts where godot-haskell has been mentioned. We have used some of these posts to build our list of alternatives and similar projects - the last one was on 2021-05-28.
  • I would like to build a 2D rpg. Which engine/library should I use?
    I've recently taken to the godot-haskell bindings. They're updated often and having access to a full engine for graphics, sound, networking, etc. is very useful. That being said, the bindings are fairly heavy handed, but once you get used to it they're not that bad. Not sure about performance, but Godot has bindings for Rust, Python, CLR, and Kotlin that can be used in tandem if needed.
  • Standard library for pure scripting
    reddit.com/r/haskell | 2021-03-04


Basic godot-haskell repo stats
about 2 months ago

SimulaVR/godot-haskell is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.