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godot-3.x-modules reviews and mentions
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Ask HN: Who is using C++ as the main language for new project?
I almost exclusively use C++ for my projects. Especially modern C++. When it makes sense(especially for dev tools), I use Python since for those I'm not so worried about distribution and long-term robustness.
Anyway here they are:
Qt desktop app written in C++:https://github.com/thebigG/Tasker
Simple GPIO front-end for linux GPIO driver(could definitely use some improvement) written in C++ and uses boost:https://github.com/thebigG/simple_gpio
WebApp I JUST started working on(This will be a frontend for a YOCTO/FPGA project I'm working on; guitar pedals), and yes it uses good old C++ and runs on the browser:
https://github.com/thebigG/wPedals
And while I'm at it, might as well mention my custom plugins for Godot Game Engine(C++):https://github.com/thebigG/godot-3.x-modules
I have found that C++ is the best compromise for me between performance and elegance ifI do say so myself.
Stats
thebigG/godot-3.x-modules is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of godot-3.x-modules is C++.
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