An ergonomic, featureful, and easy-to-integrate implementation of the GDB Remote Serial Protocol in Rust (with no-compromises #![no_std] support) (by daniel5151)

Gdbstub Alternatives

Similar projects and alternatives to gdbstub

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better gdbstub alternative or higher similarity.

gdbstub reviews and mentions

Posts with mentions or reviews of gdbstub. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-24.
  • A fast STM32 embedded system emulator implemented in Rust
    5 projects | /r/rust | 24 Jul 2022
    now integrate gdbstub to support debugging code inside the emulator :)
  • Noctane: a highly WIP original PlayStation emulator
    5 projects | /r/rust | 14 Jun 2022
    Shameless plug, but have you considered integrating gdbstub rather than rolling your own debugger? I know a couple folks out there have successfully integrated it into their PS1 emulators with great success.
  • Things I hate about Rust, redux
    7 projects | /r/rust | 10 Mar 2022
    I've worked really hard to keep gdbstub panic free in its minimal configuration, going so far as to write some informal scripts that parse rustc's asm output to scan for the presence of panicking code paths.
  • gdbstub 0.6: An ergonomic, #![no_std] implementation of the GDB Remote Serial Protocol in Rust - now with async support!
    3 projects | /r/rust | 20 Jan 2022 | docs | repo
  • Announcing Loadstone, a secure bare-metal Rust bootloader
    4 projects | /r/rust | 13 Jul 2021
    As a totally shameless plug, I'm the maintainer of gdbstub, a bare-metal, no_std, no_alloc, and size-optimized implementation of the GDB Remote Serial Protocol. One of the major changes slated for the upcoming release 0.6 is support for a new state-machine based API, which makes it possible to drive gdbstub directly via bare metal interrupt handlers (i.e: send/recv data over UART, handling breakpoints via the undefined instruction trap interrupt, etc...).
  • What's everyone working on this week (23/2021)?
    16 projects | /r/rust | 7 Jun 2021
    Continue working on a new API in gdbstub that'll make it easier to use directly from an interrupt handler when debugging code in a no_std, bare-metal OS environment.
  • Designing a new architecture for Rspotify based on trait inheritance, need opinions
    3 projects | /r/rust | 15 Feb 2021
    I ran into almost this exact same problem while working on gdbstub, whereby I an API that allowed users to mix/match protocol features however they wanted, while also preventing users from accidentally implementing mutually-exclusive features. Moreover, I wanted to have a "zero cost" way to enable/disable API features without relying on cargo features. The solution I came up with is something I've been calling "Inlineable Dyn Extension Traits", or IDETs.
  • Static check optimization question
    1 project | /r/rust | 5 Jan 2021
    For a concrete example of how smart the Rust compiler is, I have a small writeup + test-repo that benchmarks a technique I came up with while working on gdbstub that [ab]uses the compiler's devirtualization and inlining optimizations to create runtime feature flags that are entirely compiled out if hard-coded to false at runtime.
  • A note from our sponsor - InfluxDB | 21 May 2024
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