frag

Frag is a 3D first person shooting game written in Haskell, by Mun Hon Cheong (by rainbyte)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better frag alternative or higher similarity.

frag reviews and mentions

Posts with mentions or reviews of frag. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-05.
  • A massively parallel, optimal functional runtime in Rust
    9 projects | news.ycombinator.com | 5 Feb 2022
    Here's one more file than you listed without BangPatterns enabled:

    https://github.com/rainbyte/frag/blob/master/src/BitSet.hs

    https://github.com/rainbyte/frag/blob/master/src/Command.hs

    https://github.com/rainbyte/frag/blob/master/src/Curves.hs

    BangPatterns is a normal language extension to have enabled, was this used heavily? (hint: it's not enabled on "every source file.") You listed two of 28 files there, I'm assuming to try to show that the vast majority of the code in that repository is in the IO monad? I'm looking for objectivity here, as you seem to be into. Let's see some numbers. I think anyone that glances at that repo would need some convincing of your claims.

Stats

Basic frag repo stats
3
133
10.0
almost 4 years ago

rainbyte/frag is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.

The primary programming language of frag is Haskell.


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