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cmake-init-gif-engine reviews and mentions
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How can you start a codebase that is portable to other microcontrollers?
While not embedded, I have an example that illustrates what everyone else said.
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Managing Newlib as a Project Dependency
If that doesn't suit your tastes, then maybe just a regular superbuild to orchestrate the dependency and hook it to your project.
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What advantage do I get if I use a build system?
This project makes use of a superbuild for its fuzzing. I think I should make another example repo that examplifies source generation specifically using a superbuild.
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C Project template
There is also cmake-init, which generates C projects as well. You can check one such example here, which is also the example to show how to fuzz test a CMake project.
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Make folder show up in IDE
VS is being stinky and flattens the folder tree? You can solve that as well, see this example.
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execute_process and toolchain file?
Use a superproject approach if you want to have a code generator. SerenityOS moved to a superbuild structure exactly because having additional tools built in a single build simply does not work.
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linking multiple projects, how to improve the workflow?
Use a superproject instead of vendoring like you are doing it now. Note that the changes from this commit are merely for convenience, because you don't have to setup RPATH info, but if you are developing Windows, you'll have to populate your PATH with the paths to DLLs either way.
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What is your approach to testing?
Fuzzing: if your program takes any sort of arbitrary input and you aren't fuzzing, then you have broken software
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How do I get tests to compile and run on Windows?
That CMake code is terrible. Please take a look at this exmaple to see:
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Valgrind alternative on M1 Mac/VSCode?
Well since others already mentioned sanitizers, I have an example repository that has sanitizer usage and fuzzing, among many other things.
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Stats
The primary programming language of cmake-init-gif-engine is C.