ZGB

Game Boy / Color engine with lots of features (by Zal0)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better ZGB alternative or higher similarity.

ZGB reviews and mentions

Posts with mentions or reviews of ZGB. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-29.
  • Game Boy Competition 2023
    3 projects | /r/Gameboy | 29 May 2023
    This is a game jam where you make a Game Boy game in three months. If you don't know a lot of programming you can use GB Studio, you can learn the nitty gritty of how the Game Boy works by using assembly programming with RGBDS, or you can use C with GBDK or ZGB.
  • Change collision box position ZGB sprites?
    1 project | /r/gamedev | 17 Feb 2023
    As of right now, I'm using the ZGB because it seemed simple enough, and I like C. And I'm using Gameboy Tile Designer for my sprites. I know that my player sprite's collision box is defined in the .gbr.meta file, and I figured out how to adjust the collision box dimensions like so:
  • [UPDATE] a WIP Fan demake on the gameboy
    2 projects | /r/HollowKnight | 18 Apr 2021
    If you'd like to learn to code (and I totally understand if that seems daunting or you just don't) there are some options short of coding it all yourself - for one, there are other, possibly more flexible engines. One I considered for a bit before rolling my own was https://github.com/Zal0/ZGB - he has several games with source available to help people get started.
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Stats

Basic ZGB repo stats
3
667
3.8
12 days ago

Zal0/ZGB is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of ZGB is C++.


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