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UnnaturalScrollWheels Alternatives
Similar projects and alternatives to UnnaturalScrollWheels
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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Mos
一个用于在 macOS 上平滑你的鼠标滚动效果或单独设置滚动方向的小工具, 让你的滚轮爽如触控板 | A lightweight tool used to smooth scrolling and set scroll direction independently for your mouse on macOS
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
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UnnaturalScrollWheels discussion
UnnaturalScrollWheels reviews and mentions
- macOS Sequoia Preview
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Why are Apple Silicon VMs so different?
For gaming, you want to use Crossover or the FOSS Whisky app. Parallels only runs Arm Windows which then emulates x86. This is much much slower than using Wine to translate system calls and Apple's Game Porting Toolkit to handle the Vulkan or DirectX graphics. Crossover and Whisky take care of the internals of those for you. Give those a shot, I think you'll find it much better than a full VM. In my experience some games do run better this way than the MacOS versions, though that's usually because the Mac client wasn't compiled for Apple Silicon and so Rosetta is emulating. Unfortunately, I'm pretty sure WOW is already Apple Silicon native, so you probably won't get better performance this way.
For the mouse stuff, try a USB mouse if you're not already using one, combined with https://github.com/ther0n/UnnaturalScrollWheels
That works really well for me to get a Windows-like mouse curve.
TLDR skip the emulation and go for translation layers via Crossover, Whisky, and GPT. It'll be much faster. The mouse thing is separate and has nothing to do with the graphics layer.
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Personally though, I'd just pay $20 a month for Geforce Now. It is much much faster than even the highest end Mac.
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What do you think is the "quirkiest" feature on the Mac?
Was the utility UnnaturalScrollWheels?
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An Open Source Mouse and Trackpad Utility for Mac
I use this tool to keep natural scrolling on trackpad and normal scrolling on my wheely mouse: https://github.com/ther0n/UnnaturalScrollWheels
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Free Tech Tools and Resources - Mac Scrolling, Load Testing, Win Server Switch Tip & More
A Free Tool UnnaturalScrollWheels is a MacOS app that allows you to invert the scroll direction for physical scroll wheels while maintaining the normal function for trackpads. aew3 recommends it "for those like me who go between dock and laptop and prefer my mouse to have a different scroll direction to the trackpad." Another Free Tool Locust is an open-source load testing tool that allows you to define whatever user behavior you like, and then swarm your system with millions of those users simultaneously. certTaker suggests, "If you want to test an actual application and how it handles network latency, potential buffering, QoS etc, then you could use Locust to stress-test REST-based applications and their APIs." A Tip Synssins shares a method for replacing an older Windows File Server with new, while keeping all shares and DNS intact:
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IT Pro Tuesday #255 - Mac Scrolling, Load Testing, Win Server Switch Tip & More
UnnaturalScrollWheels is a MacOS app that allows you to invert the scroll direction for physical scroll wheels while maintaining the normal function for trackpads. aew3 recommends it "for those like me who go between dock and laptop and prefer my mouse to have a different scroll direction to the trackpad."
- Logitech und deren Software
- Is there any way to reverse the scroll direction on JUST the external mouse, but keep the default on the touchpad?
- Best Mouse to use for logic pro x
- New MacOS user, should I force myself to use the default natural mouse scroll direction behavior or reverse it it to act more like Windows?
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A note from our sponsor - SaaSHub
www.saashub.com | 25 Apr 2025
Stats
ther0n/UnnaturalScrollWheels is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of UnnaturalScrollWheels is Swift.
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