A very simple 2d tile-based pathfinding for unity, with penalty supported (by RonenNess)

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Unity-2d-pathfinding reviews and mentions

Posts with mentions or reviews of Unity-2d-pathfinding. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-27.
  • Sharing Saturday #416
    7 projects | /r/roguelikedev | 27 May 2022
    Pathfinding is cribbed from here with some slight modifications (https://github.com/RonenNess/Unity-2d-pathfinding) again a super easy bit of code to add to a new project. This is going to get ripped out and rewritten since there are a number of things that pathfinding will need to do in the future, but it’s great to let robots chase you around. I've written A* half a dozen times in my career, but some evenings you're just not in the mood to chase down pathfinding bugs.


Basic Unity-2d-pathfinding repo stats
almost 7 years ago

RonenNess/Unity-2d-pathfinding is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of Unity-2d-pathfinding is C#.

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