- StreamMinecraftClone VS nanoexpress
- StreamMinecraftClone VS modules
- StreamMinecraftClone VS wsl-vpnkit
- StreamMinecraftClone VS JSC-Standalone
- StreamMinecraftClone VS sqlite-utils
- StreamMinecraftClone VS Zulip
- StreamMinecraftClone VS gitlab
- StreamMinecraftClone VS hyper-express
- StreamMinecraftClone VS fresh
- StreamMinecraftClone VS µWebSockets
StreamMinecraftClone Alternatives
Similar projects and alternatives to StreamMinecraftClone
-
nanoexpress
Discontinued Professional backend framework for Node.js
-
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
wsl-vpnkit
Provides network connectivity to WSL 2 when blocked by VPN
-
JSC-Standalone
Cross platform standalone binaries and build instructions of WebKit-JavaScriptCore
-
sqlite-utils
Python CLI utility and library for manipulating SQLite databases
-
Zulip
Zulip server and web application. Open-source team chat that helps teams stay productive and focused.
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
hyper-express
High performance Node.js webserver with a simple-to-use API powered by uWebsockets.js under the hood.
-
-
zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
-
µWebSockets
Simple, secure & standards compliant web server for the most demanding of applications
-
FrameworkBenchmarks
Source for the TechEmpower Framework Benchmarks project
StreamMinecraftClone reviews and mentions
-
Will Bun JavaScript Take Node's Crown
This is all that it took me to port a fairly sizeable code base to Linux[0]. This commit allowed me to run the app with the only problem being some font issues that I needed to fix by modifying how I used a library.
The total:
> Showing 26 changed files with 255 additions and 90 deletions.
If you architect your code well, porting between different systems shouldn't take anymore than a few hours ;)
[0]: https://github.com/codingminecraft/StreamMinecraftClone/comm...
Stats
codingminecraft/StreamMinecraftClone is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of StreamMinecraftClone is C++.