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Spring2026-CompanyB discussion
Spring2026-CompanyB reviews and mentions
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Ask HN: Who wants to be hired? (September 2026)
Location: Kalamazoo, Michigan USA
Remote: Yes
Willing to relocate: No, open to infrequent (0-4/year) travel
Technologies: C++, Python, Rust, Docker, Linux, ROS1+2 | Open to learning most options (especially functional)
Resume: https://resume.schelcc.dev/
Email: schelcc@pobox.com
Website: https://www.schelcc.dev/
LinkedIn: https://www.linkedin.com/in/cole-scheller-807113251/
GitHub: https://www.github.com/schelcc
Recent graduate (Computer Engineering B.Sc, Mathematics Minor) open to most roles. I love to learn and stretch my problem solving skills, particularly when it comes to troubleshooting -- I cherish the troubleshooting/debugging process, from diagnosis to solution. Particular interest areas are compilers and anything heavy C++. Interested in learning lower-level systems programming, cybersecurity (moreso red team, but open), or anything in a functional programming context.
Project(s):
indy-tui : A terminal interface built to monitor motorsport telemetry either live or with a delay. Built in C++ using notcurses, ixwebsockets, and protobuf w/ reverse-engineered definitions. See resume/CV or https://schelcc.dev/tags/indy-tui for more detail.
agentlang (built as part of capstone) : A simple scripting language with a tree-walk interpreter built to script simulation agent behavior in two simulation environments. Built in C++, see resume for more details. Source can be found at https://github.com/CSE498/Spring2026-CompanyB/tree/main/sour...
Stats
CSE498/Spring2026-CompanyB is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of Spring2026-CompanyB is C++.