SortingNetworks

Fast SIMD sorting routines for int and float arrays (by zvrba)

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SortingNetworks reviews and mentions

Posts with mentions or reviews of SortingNetworks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-07-01.
  • Using SIMD for Parallel Processing in Rust
    6 projects | news.ycombinator.com | 1 Jul 2024
    https://github.com/zvrba/SortingNetworks
  • NSA Cybersecurity Information Sheet remarks on C and C++.
    7 projects | /r/cpp | 11 Nov 2022
    On a side-note: I did an experiment to see whether C# could match C++ for vector-intensive computing: https://github.com/zvrba/SortingNetworks
  • What are the hardest topics in C#/.NET you would like to know more/better?
    4 projects | /r/csharp | 26 Sep 2022
    Here's a concrete example of using pointers to access raw array memory and use SIMD intrinsics: https://github.com/zvrba/SortingNetworks
  • i made std::find using simd intrinsics
    2 projects | /r/cpp | 27 Nov 2021
    And now, for the fun of it, you can try with sorting. I've already done the hard work in C# (AVX2 intrinsics): https://github.com/zvrba/SortingNetworks
  • Show HN: Fast(er) Sorting with Sorting Networks
    3 projects | news.ycombinator.com | 26 Nov 2021
    > I can't read C#

    Not much different than C++...

    > Do you generate the sorting network at compile time

    No, except for power of two sizes up to 32. I experimented with run-time code generation (and compilation) for given sizes, but... the generated machine code has too long prologue and epilogue for that to be worth-while (though the sorting code itself is well optimized, as if directly compiled from source). That's also mentioned in "Benchmarks" section.

    > What's your sorting network template?

    See References.

    > And probably related: how is vectorization used?

    See the code. There's no template, the code is fully "dynamic" and adapts itself to array size. As for vectorization... it compares/swaps 8 ints/floats at once, with some swizzles to rearrange the elements. For sizes that are not power of 2, I use masked loads and stores and some extra logic for deciding which comparisons to skip. (I treat non-existing elements "as if" they were set to intmax or float infinity.)

    This file https://github.com/zvrba/SortingNetworks/blob/master/Sorting... has it all.

    > this week-end project

    Sorry, can't read Rust. (Though it reminds me of days spent coding in Perl.) Most networks are not SIMD-friendly and the code as it's now is the 3rd iteration where I figured out how to best leverage SIMD to exploit the recursiveness and regularity in the network. (Not the least, no random memory accesses: only forward and backward loads and stores.)

    Without SIMD, I don't think it'll be worth it, because network will also access the memory randomly (just as "standard" sort), and in addition it has worse algorithmic complexity.

  • Fast(er) sorting with sorting networks, part 2
    1 project | /r/csharp | 26 Nov 2021
    So recently I posted a link with code for fast sorting of int arrays. People wondered how they'd perform for large arrays (1M elements), and I conjectured they'd be way slower because of their algorithmic complexity. Turns out I was wrong, they're 3-6x faster for arrays of length up to 1M elements. Updated code and benchmarks are now available at https://github.com/zvrba/SortingNetworks
  • Fast(er) sorting with sorting networks
    1 project | /r/csharp | 14 Nov 2021
    The code (MIT license) is available here: https://github.com/zvrba/SortingNetworks
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5.2
3 months ago

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