Raytracing_Godot4

Source code for my (terrible) implementation of raytracing using compute shaders (by nekotogd)

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12 months ago

nekotogd/Raytracing_Godot4 is an open source project licensed under Creative Commons Zero v1.0 Universal which is not an OSI approved license.

The primary programming language of Raytracing_Godot4 is GDScript.

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