RSS-Textures Alternatives
Similar projects and alternatives to RSS-Textures
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RealSolarSystem
Changes KSP's solar system to make it like the real one.
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Ferram-Aerospace-Research
Aerodynamics model for Kerbal Space Program (by dkavolis)
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Onboard AI
Learn any GitHub repo in 59 seconds. Onboard AI learns any GitHub repo in minutes and lets you chat with it to locate functionality, understand different parts, and generate new code. Use it for free at www.getonboard.dev.
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RealFuels
Modular fuel tanks and engines, with real fuels and realistic performance.
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InfluxDB
Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.
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Kopernicus
Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game.
RSS-Textures reviews and mentions
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KSP (1.12.3) + RSS (18.5.0) + DMP (0.3.8.3)
KSP-RO/RSS-Textures (link to the 4k textures but there are other quality versions also) - https://github.com/KSP-RO/RSS-Textures/releases/download/v18.4/4096.zip
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I’m begging you.
Step 4: Real Solar System. This is the bread and butter of KSP RSSRO. Download the newest release here: https://github.com/KSP-RO/RealSolarSystem/releases/tag/v18.1.4. Once you have done this, download the latest RSS textures (right here https://github.com/KSP-RO/RSS-Textures/releases/tag/v18.3) and pick one of the options. What you pick is dependent on your ram. If you have 16 gb or more and a powerful processor, the 16384 (16k) should be fine. If you have 8, I would suggest the 2048. If you have 16 gb but a lower end processor, I'd get the 8k or 4k textures respectively. I like 8k, it works well for my i5 6600k. Move the folder included (RSS-Textures) to the GameData folder. After that, you should be good.
Stats
The primary programming language of RSS-Textures is C++.