- PoseEstimationForMobile VS MocapNET
- PoseEstimationForMobile VS tensorflow_Realtime_Multi-Person_Pose_Estimation
- PoseEstimationForMobile VS Cocos2d
- PoseEstimationForMobile VS ncnn
- PoseEstimationForMobile VS frugally-deep
- PoseEstimationForMobile VS 3DObjectTracking
- PoseEstimationForMobile VS tensorflow
PoseEstimationForMobile Alternatives
Similar projects and alternatives to PoseEstimationForMobile
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MocapNET
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic
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tensorflow_Realtime_Multi-Person_Pose_Estimation
Multi-Person Pose Estimation project for Tensorflow 2.0 with a small and fast model based on MobilenetV3
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WorkOS
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Cocos2d
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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ncnn
ncnn is a high-performance neural network inference framework optimized for the mobile platform
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InfluxDB
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PoseEstimationForMobile reviews and mentions
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Is a refresh coming?
Tonal has a pretty beefy android system in it. https://github.com/edvardHua/PoseEstimationForMobile
Stats
edvardHua/PoseEstimationForMobile is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of PoseEstimationForMobile is C++.
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