Peanut-GB Alternatives
Similar projects and alternatives to Peanut-GB
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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SDL2-GNUBoy
A Gameboy and Gameboy Color Emulator for Windows, Mac, and Linux (An sdl2 focused fork of GNUBoy) (by AlexOberhofer)
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rgbds
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
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STM32_PatternDriver
STM32F103 @ 64MHz produces a periodic 2MHz bit pattern on multiple GPIOs (using TIM, DMA, GPIO)
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
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Peanut-GB discussion
Peanut-GB reviews and mentions
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Show HN: Running Game Boy ROMs on the STM32 ARM Cortex Microcontroller
I also did something very similar when I discovered PeanutGB( https://github.com/deltabeard/Peanut-GB ) for an university project.
I used an STM32F401 (the "blackpill" board). Shoved it into a gameboy case I got from aliexpress and connected an ILI9341 display, a PCB for the buttons I found online from some hobbist selling them and 4 AA batteries in series. The screen wasn't really the same as the gameboy's one in dimensions so it all looked very janky, but it was cool enough to impress people.
I had no audio, I was able to play simple GB games quite well but I had some significant slowdowns with stuff like Super Mario Land 2 or the later pokemon.
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Peanut-GB help: How can I fullscreen and use color? List of Keybindings?
I saw on the homepage of the original emulator: https://github.com/deltabeard/Peanut-GB, that you could play games in color. Is there a way to enable color?
Stats
The primary programming language of Peanut-GB is C.