Peanut-GB

A Game Boy (DMG) emulator single header library written in C99. Performance is prioritised over accuracy. (by deltabeard)

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better Peanut-GB alternative or higher similarity.

Peanut-GB discussion

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Peanut-GB reviews and mentions

Posts with mentions or reviews of Peanut-GB. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-10-07.
  • Show HN: Running Game Boy ROMs on the STM32 ARM Cortex Microcontroller
    4 projects | news.ycombinator.com | 7 Oct 2024
    I also did something very similar when I discovered PeanutGB( https://github.com/deltabeard/Peanut-GB ) for an university project.

    I used an STM32F401 (the "blackpill" board). Shoved it into a gameboy case I got from aliexpress and connected an ILI9341 display, a PCB for the buttons I found online from some hobbist selling them and 4 AA batteries in series. The screen wasn't really the same as the gameboy's one in dimensions so it all looked very janky, but it was cool enough to impress people.

    I had no audio, I was able to play simple GB games quite well but I had some significant slowdowns with stuff like Super Mario Land 2 or the later pokemon.

  • Peanut-GB help: How can I fullscreen and use color? List of Keybindings?
    1 project | /r/numworks | 21 Oct 2021
    I saw on the homepage of the original emulator: https://github.com/deltabeard/Peanut-GB, that you could play games in color. Is there a way to enable color?

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Basic Peanut-GB repo stats
2
359
7.9
about 2 months ago

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