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Legacy-ParticlePlay reviews and mentions
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Ask HN: What are some tools / libraries you built yourself?
I wrote my own game engine that support an adaptive music system (some called dynamic music system), built using OpenGL (by SDL2), OpenAL, Physics powered by Box2D.
Pretty old projects, built during my years in the university. But also one of the proudest projects I achieved.
https://github.com/spywhere/Legacy-ParticlePlay
Stats
spywhere/Legacy-ParticlePlay is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of Legacy-ParticlePlay is C++.
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