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Cats-blender-plugin Alternatives
Similar projects and alternatives to cats-blender-plugin
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cats-blender-plugin
Discontinued :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more [Moved to: https://github.com/GiveMeAllYourCats/cats-blender-plugin] (by michaeldegroot)
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VRM_IMPORTER_for_Blender
Discontinued VRM importer, exporter and utilities for Blender 2.82+ [Moved to: https://github.com/saturday06/VRM_Addon_for_Blender]
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cats-blender-plugin discussion
cats-blender-plugin reviews and mentions
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Rig Is changing not what it is connected to and the model seems to have certain sides flipped
No problem! Also, i recommend you install the CATS blender plugin, it is intended for VRChat avatars, but it can atlas your textures, fix some armeture issues (or cause them) and generally makes humanoid creations easier to make, here’s the download link: https://github.com/GiveMeAllYourCats/cats-blender-plugin
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Technical: How do I convert these models for personal use?
Are they MMD models? If so you can get Cats Blender Plugin which was made for porting MMD models into vrchat, which runs off unity. So it's really useful and saves alot of time in blender. Even for actually developing a game I'm pretty sure this will come in handy.
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I need help fixing my avatar's hair in unity
For blender here is the download link for the add on which lets you convert the vrm file into fbx, you can convert it back to vrm on unity. https://github.com/GiveMeAllYourCats/cats-blender-plugin
- Well..
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VRChat [Help] Thread for February 2021. Post simple questions and avatar related requests here as well as cool worlds to visit.
You can use the Cats blender plugin for that https://github.com/GiveMeAllYourCats/cats-blender-plugin
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Noob question, do these really matter? Avatar for quest and quick fix won't work, i've done all i can but i dont wanna mess it up and idk how to lower polys or anything. Basically should i just do it anyway? Thanks!
As for example, this exists in cats blender plugin which can optimize for Quest or Desktop without much effort needed by the user and with decent results. https://github.com/GiveMeAllYourCats/cats-blender-plugin/wiki/Bake
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Really gets lonely sometimes
If you own the model, there's always...
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exporting animations?
If you are converting it, it's likely the VRM-named bones are converting too, which renders its old animations useless. If you convert, new animations might need to be assigned. Try using CATS Blender plugin if you haven't already, for reassigning blendshapes.
- vroid question, how to export face bones and animations?
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We seriously need a point system. Can’t have one very poor part just make it instantly very poor
It didn't get much attention earlier, but the Bake panel in Cats will take any avatar and turn it into 1 mesh, 1 material, 32k tris exactly in two clicks (or 5k tris for Quest). I still need to add options to produce multiple seperated meshes/materials for more varied Desktop use, but it's what I use to make my avatar Good-rated.
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Stats
GiveMeAllYourCats/cats-blender-plugin is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of cats-blender-plugin is Python.
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