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GdPerfMonitor reviews and mentions
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Hit me with your best tips for project structure and modularity
One example where I had to use funcrefs is this little project https://github.com/aleksandrbazhin/GdPerfMonitor - you can pass your own function, which will be called each frame to draw a plot, thus enabling monitoring for anything.
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Trying to apply Godot particles system to draw the waves with a moderate success.
For performance monitoring I made a little project https://github.com/aleksandrbazhin/GdPerfMonitor and use os_time_per_frame() to monitor those one-two frame FPS drops. You can get it in asselib, if it's helpful.
Stats
aleksandrbazhin/GdPerfMonitor is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of GdPerfMonitor is GDScript.