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FrEee reviews and mentions
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When is there going to be a SE 6 ?
Right here.
- Space Empires IV - The LEGENDARY 4X Strategy Game
- I finally got the auto build working! Now there will be a build generated any time code is pushed to the master branch.
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I've been trying to get this automated release working for months now. It says the artifact is downloaded to a certain location, but then the very next step can't find it! What am I doing wrong?
Run softprops/action-gh-release@v1 with: tag_name: 58b2230919 body: Auto-generated prerelease build prerelease: true files: release-files/FrEee-binary-58b2230919.zip token: *** env: DOTNET_ROOT: C:\Users\runneradmin\AppData\Local\Microsoft\dotnet GITHUB_TOKEN: *** 🤔 Pattern 'release-files/FrEee-binary-58b2230919.zip' does not match any files. 👩🏭 Creating new GitHub release for tag 58b2230919... 🤔 release-files/FrEee-binary-58b2230919.zip not include valid file. 🎉 Release ready at https://github.com/ekolis/FrEee/releases/tag/58b2230919
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C-evo, a fan-made game inspired by Civilization II is now available on Ubuntu and other distributions as a snap
Regarding Space Empires IV, it would probably be wiser to submit patches to the open source reimplementation: https://github.com/ekolis/FrEee
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Looking for some project to contribute.
I have a 4X game written in C# I started on a while back but just haven't had the time to work on lately. It's called FrEee and it's a clone of Space Empires IV. I've been trying to convert the UI from WinForms to Avalonia, and I could also use some help with the AI since I know literally nothing about that sort of thing. https://github.com/ekolis/freee
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What I wish someone would do in a 4X game...
There's a remake, https://github.com/ekolis/FrEee
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GameManager.cs
oh no https://github.com/ekolis/FrEee/blob/master/FrEee/Game/Objects/Space/Galaxy.cs
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A note from our sponsor - InfluxDB
www.influxdata.com | 25 Apr 2024
Stats
The primary programming language of FrEee is C#.
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