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FUS Alternatives
Similar projects and alternatives to FUS
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openvr_fsr
Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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gzdoomvr
Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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REFramework
Scripting platform, modding framework and VR support for all RE Engine games
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Yggdrasil-VR
Yggdrasil VR is an ambitious curated mod list that seeks to overhaul and expand Skyrim VR to make it more balanced, challenging, varied, good-looking, and most importantly immersive while making sure it's playable on lower spec configurations with good performance!
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StardewValleyExpanded
The Stardew Valley Expanded mod for Stardew Valley.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
FUS reviews and mentions
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SKYRIM VR, JUST WOW!
the install guide on the nexus pages/the github pages for the FUS modlist https://github.com/Kvitekvist/FUS were actually more straightforward than any video tutorial I tried watching. Theres plenty of pages on how to setup a clean install of of skyrim and how to set up and where to install wabbajack. And then its just a one click install for any premade list of mods. Idk, not having to pause a video and go back if you missed something having the steps to scroll up and down on a page was simpler for me.
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[VR] "Merge Plugins Hide" MO2 plugin not showing any of my installed merges
I'm building upon the FUS Wabbajack modlist by adding expansions and LotD, and I've reached the point of needing to merge plugins. I've gotten zMerge working, and I'm following Lexy's merging practices, but I'm stuck on the last step where you use merge plugins hide to disable/hide the plugins you've merged.
- Have a weird bug that I can not for the life of me figure out.
- Which VR games are you enjoying at the moment?
- I asked Bing AI about modding Skyrim VR, here's what it said...
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My top VR games list for my 1st full year in VR~!
There's approximately ~200 mods in the Cangar modlist. I used Wabbajack to download. https://github.com/Kvitekvist/FUS
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Open composite, Quest 2 and hand placement.
Here you go https://github.com/Kvitekvist/FUS/blob/main/openvr_api.dll
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Just setup Wabbajack & FUS. Confused on which controller bindings to select
I think you should just try one and see-looking at the diagrams https://github.com/Kvitekvist/FUS/wiki/Controller-bindings-guide they all seem viable for Quest 2.
I've done some searching in the sub, reviewed the controller bindings guide, post installation guide, and the FUS discord and can't figure out which Controller Bindings option I need to select on the 'Skyrim VR - Mod Organizer' application.
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How can I improve VR image quality?
There are a few reasons why the game looks blurry. 1. You have dynamic resolution is on. Make sure it is off. 2. You don't have high enough bit rate. For Oculus users, set but rate to 200 (if wireless) or 500 with cable in the oculus debug tool. 3. Test either Sensorium ENB or Glamur ReShade. These both have built-in sharpeners. 4. If you are playing wireless, you can get blur if you get data compression. Try playing wired if increasing bitrate does not work. 5. If you have performance to spare, then you can increase supersampling. Depending on headset and GPU, you need to find your own sweet spot between performance and sharpness. 6. VR Performance Kit are known to cause shimmer or bad visuals when used with opencomposite. Keeping this OFF can remove shimmer and make the game sharper. 7. Test using opencomposite instead of steamVR (https://github.com/Kvitekvist/FUS/blob/main/openvr_api.dll) download this file, place it in the skyrimVR folder and overwrite.
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