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Excalibur Alternatives
Similar projects and alternatives to Excalibur
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AppSignal
AppSignal knows why the f*#k it crashed. Stop vibe-debugging. Every exception, every backtrace, grouped so you see patterns, not noise.
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Phaser
Discontinued Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser] (by photonstorm)
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PixiJS
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Kargo
Stop Scripting Promotions. Start Shipping with Kargo. Kargo automates promotion across dev, staging, and prod with approval gates and verification. Open source, built by the team behind Argo CD. Download now.
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phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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angular-rpg-game-engine
A 2D game engine for creating room-based sneak/action games with puzzle elements
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SaaSHub
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Excalibur discussion
Excalibur reviews and mentions
- Excalibur.js: Free open-source 2d game engine in TypeScript
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Still working on the river tiles
This sounds like I'm ballooning the scope out to become something unachievable, so I need to be smart about it, and only implement the parts of the engine that I need at any particular moment. I'm planning on leaning on the architecture of the fantastic, yet little known engine, excalibur.js as a guide.
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🗡️Excalibur v0.30.0 Released!
15k average monthly page views of excaliburjs.com
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One-Byte Explainer: Excalibur.JS
Link to Excalibur.js
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Pathfinding Part 2 with A*
ExcaliburJS is a friendly, TypeScript 2D game engine that can produce games for the web. It is free and open source (FOSS), well documented, and has a growing, healthy community of gamedevs working with it and supporting each other. There is a great discord channel for it HERE, for questions and inquiries. Check it out!!!
- [AskJS] any recommended frameworks for making 2d games in browser?
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My first week of focused prototyping: A link round-up
Excalibur.js - A game engine for the web written in TypeScript. It’s my current choice for prototyping because the docs are clearly written and the TypeScript tells you the rest. https://excaliburjs.com/
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What are developers these days using for creating browser games?
I'm a web dev by profession working on large scale web apps. I absolutely hate Phaser. It feels like going a decade back in time. Excalibur is newer to the market though and I've played around with it and really enjoyed it. Written with TypeScript and they're working on implementing an ECS system. https://excaliburjs.com/
- I need a REALLY lightweight engine
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Anyone successfully combined PixiJs and an ECS library before?
Another option is Excalibur, a game engine being built in TypeScript. Looks great and their docs are easy to follow. I tried it out to make a simple game, and was able to produce something in a couple hours. I saw a few PRs get merged a while back that involved their own implementation of an ECS system. I think the work is still in progress though, so I don't know if they've documented it yet. Their team do this as a hobby I think, so progress is pretty slow since it occupies their free time. https://excaliburjs.com/ https://github.com/excaliburjs/Excalibur/pulls
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A note from our sponsor - SaaSHub
www.saashub.com | 11 Sep 2026
Stats
excaliburjs/Excalibur is an open source project licensed under BSD 2-clause "Simplified" License which is an OSI approved license.
The primary programming language of Excalibur is TypeScript.