- DualSense-Windows VS DS4Windows
- DualSense-Windows VS DualSenseX
- DualSense-Windows VS DualSense4Windows
- DualSense-Windows VS antimicrox
- DualSense-Windows VS Proton
- DualSense-Windows VS BakkesMod2-Plugins
- DualSense-Windows VS DualSenseAT
- DualSense-Windows VS BakkesModSDK
- DualSense-Windows VS DualSenseSupport
- DualSense-Windows VS ps4delta
DualSense-Windows Alternatives
Similar projects and alternatives to DualSense-Windows
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Proton
Compatibility tool for Steam Play based on Wine and additional components
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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DualSenseX
Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
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DualSense4Windows
Basically DS4Windows but for the DualSense
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antimicrox
Graphical program used to map keyboard buttons and mouse controls to a gamepad. Useful for playing games with no gamepad support.
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BakkesMod2-Plugins
Default plugins for BakkesMod 2 (A Rocket League training framework)
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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DualSenseAT
DualSenseAT is a Central Hub Mods App for PS5 DualSense, adds DualSense support for various games.
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BakkesModSDK
The current BakkesModSDK (Unofficial SDK for Rocket League)
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DualSense-Windows reviews and mentions
- PS5 controllers show the player number, when used on Steam. [OC]
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Steam client beta adds extended support for PS5 and Xbox controllers
We know that Adaptive Triggers can be programable by the developers and on PC side: reverse engineering efforts is proof of that . Despite that, until Sony figure out a way to expose those functions on Linux's side (see this article for more info), we won't see that anytime soon.
Stats
Ohjurot/DualSense-Windows is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of DualSense-Windows is C++.