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BrightNights-Structured-Kenan-Modpack Alternatives
Similar projects and alternatives to BrightNights-Structured-Kenan-Modpack
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Cataclysm-DDA
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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Cataclysm-BN
Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
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InfluxDB
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CDDA-Structured-Kenan-Modpack
Kenan's personal modpack for Cataclysm - Dark Days Ahead
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UndeadPeopleTileset
Discontinued Back it up while it is still here, lads.
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BL9
A huge content mod for Cataclysm Dark Days Ahead greatly inspired by Resident Evil series by Capcom along with Half Life series as well - more than 175 new overmaps, new guns, unique melee weapons, dangerous monsters to fight, elaborate biomes and structures to explore, roaming patrols to fight and a quite interesting lore with NPCs
BrightNights-Structured-Kenan-Modpack reviews and mentions
- Mechanic
- Is the Secronom mod compatible with BN?
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Some mods showing errors and wrong non-existing directory
Report said errors via opening issue on modpack repository
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Selected file is a bad archive file
I recommend manually installing mods. From their source. That way you’ll insure to have the newest version. I believe these mods are in kenans mod pack. Here’s a link https://github.com/Kenan2000/BrightNights-Structured-Kenan-Modpack
- Is there a github for Advanced Technology?
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CBN Changelog: December 27, 2021. Happy New Year and Holidays!
Kenan's modpack generally has the most variety, but picking and choosing the specific mods in there might depend on what kind of playthrough you're after. The BN specific modpack can be found here: https://github.com/Kenan2000/BrightNights-Structured-Kenan-Modpack
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GIGANTIC BL9 Sci-Fi Action Adventure Expansion Update
9) CDDA along with Bright Nights versions support - NO errors, working perfectly fine - get it here https://github.com/Kenan2000/BL9, https://github.com/Kenan2000/BrightNights-Structured-Kenan-Modpack as well
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XL Power armour for mutants would be rad and probably good for balance?
Simple power armor is already implemented via Mutated Arsenal mod (probably need balance maintenance, but should work!)
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Kenan Modpack going to be Bright Nights exclusive (with few exceptions)
I've made a decision to move to Bright Nights to continue updating my structured Bright Nights Modpack with actual folder structure, mods maintenance priority along with other important changes, you can find it using this https://github.com/Kenan2000/BrightNights-Structured-Kenan-Modpack, here
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Crafting a pair of gloves would apparently take me a bit over 2 weeks of non-stop crafting and likely fail?
it's not really a sci fi spinoff, and there's plenty of mods for bright nights. you can find a good mod pack here: https://github.com/Kenan2000/Bright-Nights-Kenan-Mod-Pack
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Stats
The primary programming language of BrightNights-Structured-Kenan-Modpack is Python.