AobaAPI

C++ API/library for 3D polygonal mesh modeling (by lsimic)

AobaAPI Alternatives

Similar projects and alternatives to AobaAPI

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better AobaAPI alternative or higher similarity.

AobaAPI reviews and mentions

Posts with mentions or reviews of AobaAPI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-12.
  • Simple houses - made using my own 3D modeling API (C++), rendered in Blender
    2 projects | /r/proceduralgeneration | 12 Jun 2021
    The library can be found here: https://github.com/lsimic/AobaAPI - it is still in development and issues/bugs are likely to occour, and it is not yet really "feature-rich".
  • Procedural mesh generation beyond cube
    2 projects | /r/proceduralgeneration | 16 May 2021
    so(sorry for self-promotion) I decided to build my own 3D modeling library to provide functionality similar to that of BMesh. Currently it's not really feature rich, but it can create some complex meshes with a bit of work. You can find the library here https://github.com/lsimic/AobaAPI/tree/develop and some examples https://github.com/lsimic/AobaExamples here. It's written in C++ and builds fine on both Windows(With Visual Studio) and Linux(with clang). I'm doing this as a part of my master's thesis and the paper should be done within a week or so(hopefully), in which I go into detail about design and implementation of such libraries.

Stats

Basic AobaAPI repo stats
2
34
0.0
almost 3 years ago

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