Physical strength should be overhauled on how it is affected by the stat and mutations.

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  • Cataclysm-DDA

    Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.

    At the very least, I can say that 15 strength isn't superhuman, that would be >20. https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/GAME_BALANCE.md Here is a link to one of the development documents that articulates what each level of strength is supposed to mean. Hulks in this system would have much more than 20 strength, considering they can shove cars around and are "the size of 6 men." You're not likely going to match a hulk's strength even as a top-tier bear mutant without debugging or mods cuz hulks are just bigger than bears.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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