Our great sponsors
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
I dove into the API documentation and also looked at the Godot PAK file for the game. Also looked at some pre-API mods on GitHub as well. I was able to crank out my own mod, and I have an idea for another one as well. Still need to figure out some item & essence effect stuff, but I'll be posting that effort to GitHub as I manage it. Maybe folks can share their findings too?
My LBAL mods page on GitHub
Icons need to be 16x16, or less; they can be trimmed/cropped, or else they look weird. Use transparent PNG; this was my first use of Aseprite, and that worked out great for this project. Name the file the same as the symbol name it is going to represent.
Related posts
- Automating sprite packing and flipbook creation in Unreal Engine (Aseprite + TexturePacker + Unreal)
- Monetizing from open source games
- Why is this happening??? Whenever I paste an image into Aseprite the colors change to purple
- 3D object with animated texture from Blender to Godot -- has anyone gotten this working?
- Old time-lapse making an enemy in my new game Heretic's Fork + in action GIF.