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First thing, I followed the instructions here: https://github.com/lispgames/cl-sdl2/issues/154
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Quickloading :sketch or :sdl2 wants the c2ffi library which seems to be available on neither Quicklisp nor Homebrew. Downloading that library from source and following the build instructions (and several alternative variants found by Googling ) leads to errors like:
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I'd really like to try my hand with 2d/3d graphics in Common Lisp in the way of Quil (Clojure) / Processing (Java) but have had no luck on this platform. Before I bang my head on it too much more I'd love to hear if anyone has gotten it working on M1 / Apple Silicon.
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In that same thread, someone mentioned adding some OSX specific paths to :sysincludes in the autowrap.lisp file, so basically I downloaded the git repos for https://github.com/lispgames/cl-sdl2-image and https://github.com/Failproofshark/cl-sdl2-ttf into quicklisp/local-projects as well as the repos referenced in the cl-sdl2 thread above.
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In that same thread, someone mentioned adding some OSX specific paths to :sysincludes in the autowrap.lisp file, so basically I downloaded the git repos for https://github.com/lispgames/cl-sdl2-image and https://github.com/Failproofshark/cl-sdl2-ttf into quicklisp/local-projects as well as the repos referenced in the cl-sdl2 thread above.
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