sketch, sdl2, c2ffi on M1 Mac?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/Common_Lisp

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  • cl-sdl2

    Common Lisp bindings for SDL2 using C2FFI.

    First thing, I followed the instructions here: https://github.com/lispgames/cl-sdl2/issues/154

  • c2ffi

    Clang-based FFI wrapper generator

    Quickloading :sketch or :sdl2 wants the c2ffi library which seems to be available on neither Quicklisp nor Homebrew. Downloading that library from source and following the build instructions (and several alternative variants found by Googling ) leads to errors like:

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  • processing

    Source code for the Processing Core and Development Environment (PDE)

    I'd really like to try my hand with 2d/3d graphics in Common Lisp in the way of Quil (Clojure) / Processing (Java) but have had no luck on this platform. Before I bang my head on it too much more I'd love to hear if anyone has gotten it working on M1 / Apple Silicon.

  • cl-sdl2-image

    SDL_image 2.0 wrapper

    In that same thread, someone mentioned adding some OSX specific paths to :sysincludes in the autowrap.lisp file, so basically I downloaded the git repos for https://github.com/lispgames/cl-sdl2-image and https://github.com/Failproofshark/cl-sdl2-ttf into quicklisp/local-projects as well as the repos referenced in the cl-sdl2 thread above.

  • cl-sdl2-ttf

    A common lisp wrapper for SDL2_TTF used for loading fonts and creating text assets

    In that same thread, someone mentioned adding some OSX specific paths to :sysincludes in the autowrap.lisp file, so basically I downloaded the git repos for https://github.com/lispgames/cl-sdl2-image and https://github.com/Failproofshark/cl-sdl2-ttf into quicklisp/local-projects as well as the repos referenced in the cl-sdl2 thread above.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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