Bevy 0.9: data oriented game engine built in Rust

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

    there are a bunch of great examples on the Bevy engine github, the unofficial Bevy cheat book is an amazing resource, and there are a bunch of games on itch.io under the Bevy tag that are almost all open source.

  • awesome-bevy

    A collection of Bevy assets, plugins, learning resources, and apps made by the community

    Bevy still has functionality gaps in most areas. And we still warn developers about stability and missing features in our learning material. But many people are successfully making games with Bevy at this point. Some companies are already successfully building on Bevy for commercial projects. Our modular "everything is a Rust plugin" approach means that most gaps can be filled with 3rd party plugins, and we already have a large ecosystem of people doing that: https://bevyengine.org/assets/.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • bevy

    My fork of bevy with OpenXR support (by kcking)

    Ultimately Bevy will have XR support. There is a Bevy OpenXR branch here that I'm hoping will ultimately lead to official support.

  • bevy_editor_pls

    In-App editor tools for bevy applications

    It's on of the primary initiatives right now. Games are not developed by only programmers, we're well aware of that. There are a few ongoing existing ecossytem level efforts like bevy_editor_pls. For an official editor, we're just lacking the UI tooling to fully flesh it out right now. Like Godot, Bevy's dogfooding it's own UI solution for the official editor, but it's not quite there yet. Bevy isn't alone in this. There's a smorgasbord of ongoing work in the Rust for UI space, and there's quite a bit of greenfield efforts to develop a data-oriented or ECS style approach to UI layouting and management. Once we have this a bit more hammered down, it's just a matter of time before an official editor becomes available.

  • rusty_engine

    2D game engine for learning Rust

    If you are the kind of person who wants to learn Rust first, and then Bevy later, then I suggest starting with Rusty Engine (full disclosure, I'm it's author). It is a simplification layer around Bevy that removes almost all game engine concepts, so you can practice out your beginner Rust skills making simple game prototypes.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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