Dev snapshot: Godot 4.0 beta 4

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • How are you using the 2D Skeleton implementation in Godot 4? You can't assign skeletons to polygons without Vulkan sending out spam messages https://github.com/godotengine/godot/issues/59451 . I know some people were able to resolve the error but I'm hoping there's a general fix that comes out soon

  • lodash

    A modern JavaScript utility library delivering modularity, performance, & extras.

  • This Javascript implementation from Lodash library is quite easy to convert to GDScript, but it still would be nice to have even faster C++ version built-in. https://github.com/lodash/lodash/blob/2f79053d7bc7c9c9561a30dda202b3dcd2b72b90/sampleSize.js

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

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  • godot-proposals

    Godot Improvement Proposals (GIPs)

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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