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the-ray-tracer-challenge-fsharp
F# implementation of the ray tracer found in The Ray Tracer Challenge by Jamis Buck
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I highly recommend the two books:
Ray Tracing in One Weekend: https://www.amazon.com/dp/B01B5AODD8/
The Ray Tracer Challenge: https://www.amazon.com/dp/1680502719/
For the latter, I have made it a pretty good way through the book, implementing a functional (in the programming paradigm sense) version of the ray tracer in F#. It’s actually rather mind boggling how close the F# code and tests are to the psuedocode found in the book.
https://github.com/bmitc/the-ray-tracer-challenge-fsharp
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