Our great sponsors
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
Backroll-rs is a brand new networking library based on GGPO dedicated to peer-to-peer Rollback Netcode, for use in fighting games, platform fighters, and other games with less than 8 players that require low latency. We are looking for programmers familiar with Rust to help finish this project. We are 80% of the way completed with this project, but we need more unit tests and debugging to fully finish it.
Additionally, Backroll will come with support for Steam's own networking API, with Epic Online Services and other networking services including Nakama in the future. It's also shipping with an default integration plugin with the Bevy Engine, a Rust based ECS game engine with a focus on determinism, meaning that developers can instantly get started making their dream fighitng game.
Additionally, Backroll will come with support for Steam's own networking API, with Epic Online Services and other networking services including Nakama in the future. It's also shipping with an default integration plugin with the Bevy Engine, a Rust based ECS game engine with a focus on determinism, meaning that developers can instantly get started making their dream fighitng game.