PSM - Emulation? Simulation? VM? Runtime?

This page summarizes the projects mentioned and recommended in the original post on /r/EmuDev

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  • SnowPME

    Experimental PlayStation Mobile Emulator

    Hiya- i'm developing SnowPME - its the first actual PlayStation Mobile emulator -

  • Mono

    Mono open source ECMA CLI, C# and .NET implementation.

    its not even any custom bytecode, its just MSCIL. PSM is essentially a fork of Mono with some encryption, sandboxing, and PlayStation related APIs (reading controllers, accessing PSN) as well as graphics and audio libraries thrown in -- enough that it still requires alot of effort to make it work.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • ruffle

    A Flash Player emulator written in Rust

    heck Ruffle is essentially in the same situation, yet they call themselves a "Flash Player Emulator"

  • psse-decrypt

    Decrypt PSSE layer of PSM Games (on PC)

    that was like 4-5 years ago though, in 2021, i was able to actually reverse engineer how the encryption worked, https://github.com/KuromeSan/psse-decrypt

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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