Extracting 2d rotation angles

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • If you feel like this is impacting performance you should profile your game or look at the fps. The code you posted here nanosecond-scale fast, IMO, you should only focus on and optimise things that meaningfully affect performance.

  • glam-rs

    A simple and fast linear algebra library for games and graphics

  • If you’re still concerned, we can look at the implementation for to_euler()

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