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It's written in opengl and has a library: https://github.com/yukitheclown/ZIM/tree/main/libexample For using it in games for scripting. Other than that nothing really. Except I wrote most of it while bedridden and in pain and stuff after a car crash. So it could be enchanted if you believe in that kinda stuff. That's why I gave it the name zim because I was all hurt while writing it and it fit the theme of invader zim.
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oculus-rift-dev-kit-days-custom-engine
waifu game basically that sonic game but not unity and with a anime girl
https://rotatedev.itch.io/neptune-3d-media-player I wrote something kinda like that it's also open source on my github. github. Thank you for your interest in my program :D
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Thank you! What matters more to me than writing software people use is proving my intelligence so people take my advice seriously. But as for people using it, your right a text editor is not something that will get a lot of downloads. But I'm planning to use it in my game engine with Lua, right click on a entity edit its script in game. But I think it's general feel is kind of a mix of sublime text and vim I think it has a neat energy.
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Think the name is taken https://zim-wiki.org/