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The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
The other possible problem is that the texture atlas might not be loaded already by the time the game tries to use it. Look at how it’s done in the bevy example: https://github.com/bevyengine/bevy/blob/main/examples/2d/texture_atlas.rs there’s a system that checks that the texture is loaded before going to the next state.
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