Wave Function Collapse in Unity using BFS

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  • WaveFunctionCollapse

    Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

    I have been trying to implement the Wave Function Collapse(link) Algorithm in Unity using Best first search. For this I use various helper classes,namely:

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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