Questions about resizing: 1) How to keep aspect ratio, 2) How to allow resizing as wasm/on web?

This page summarizes the projects mentioned and recommended in the original post on /r/wgpu

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  • 3D-Cellular-Automata-WGPU

    3d Cellular Automata using WGPU in Rust (for the web and using compute shaders)

  • Edit: GitHub link: https://github.com/LelsersLasers/3D-Cellular-Automata-WGPU/tree/main/cellular_automata

  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

  • Hello! So far am I following this guide for WGPU/Rust: sotrh/learn-wgpu. I made it to the depth buffer before I wanted to use what I had learned to make my own project. It has been going pretty well, with no major hiccups, however, I am having issues with resizing.

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