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It's actually super simple. The full documentation is here: https://github.com/darthcloud/BlueRetro
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Refer to this schematic on how to connect the wires of each extension cable to the ESP32 module. The main signals are IO19 (player 1), IO5 (player 2), IO26 (player 3), and IO27 (player 4). For each player, only the IO lines will be connected to the ESP32. Additionally, only one single 5V line (from player 1) will supply power to the ESP32, and likewise for the combined GND(x2)/SHIELD from player 1. The GND(x2)/SHIELD wires for the remaining players can also be connected to the ESP32, however there are only a total of three GND pins on the ESP32. So if you are using the no-solder approach, just leave the one for player 4 disconnected (it's only purpose is to provide GND for the ESP32, which is taken care of by player 1 already, with redundancy from players 2 and 3 if you connect those to the remaining GND spots). Connecting the extra GND(x2)/SHIELD just keeps the wires from being a big mess (we are already leaving the 3V3 and pin 5 lines disconnected).
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