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I wrote a cross-platform Bluetooth stack in Rust supporting Android and Windows and created an Egui app that lets you scan for bluetooth devices and also browse the different services they support: https://github.com/rib/bluey/tree/main/bluey-ui
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I'm also currently working on a NES emulator in Rust which has an Egui based frontend including tools for viewing memory, recording macros, viewing events, internel graphics state for the hardware and the audio state: https://github.com/rib/nes-emulator/tree/main/nes-emulator-ui
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About Android specifically, I contributed some things upstream to try and help support using Egui on Android. It's still not perfect but it's certainly doable. Related to that I've worked on this glue layer for Android: https://github.com/rib/android-activity which I've also been utilizing with Winit + Egui to help improve Android support. That repo also includes an Egui example: https://github.com/rib/android-activity/tree/main/examples/agdk-egui