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This is a wild guess. I am fairly sure that internally Deepmind uses their own tool, OpenSpiel. The code is kind of dense because it does a lot, but probably most of the functionality that you are looking for is somewhere in there
There's no open sourced version of PoG. It's pretty similar to ReBeL though, which has an open-sourced implementation for Liar's Dice: https://github.com/facebookresearch/rebel
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