Looking for Deepmind implementation of Player of Games

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  • open_spiel

    OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

  • This is a wild guess. I am fairly sure that internally Deepmind uses their own tool, OpenSpiel. The code is kind of dense because it does a lot, but probably most of the functionality that you are looking for is somewhere in there

  • rebel

    An algorithm that generalizes the paradigm of self-play reinforcement learning and search to imperfect-information games.

  • There's no open sourced version of PoG. It's pretty similar to ReBeL though, which has an open-sourced implementation for Liar's Dice: https://github.com/facebookresearch/rebel

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